Matthew VanDyke and Obsessive Compulsive Freedom Fighting

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In a short non-fiction essay, “The Spirit of Place,” D.H. Lawrence rejects the idea that young men come to America for freedom. They go west, he argues, simply to “get away from everything they are and have been.” For Lawrence, those who come to America confuse the slavishness of escapism for the authority that comes with actual freedom. “It is not freedom,” he contends, “till you find something you really positively want to be. And people in America have always been shouting about things they are not.” This negative freedom, which is to Lawrence not really freedom at all, but “the sound of chains rattling,” has worked to undermine the true freedom of place, the kind in which a person has responsibilities, “a believing community” organically understood rather than an “idealistic halfness” petulantly professed. “Men are freest when most unconscious of freedom,” he concludes.

Matthew VanDyke is an interesting study in what happens when people no longer go to America but away from it to find this peculiar variety of freedom. Profiled in the recent Marshall Curry documentary Point and Shoot, Baltimore native VanDyke grows up with few friends and little masculine influence. His childhood was defined by video games, old movies about Lawrence of Arabia, and struggles with obsessive-compulsive disorder. As an adult he attended Georgetown University Master’s Program in Middle Eastern studies. After graduation, VanDyke continues to be troubled by the sense that he has not proved his manhood. To find this elusive reality he decides to visit the one place a person an American with an obsessive need to wash his hands would not dare to go: the Middle East. A few weeks later he is in North Africa armed with a camera and motorcycle.

After many misadventures, including a detour with the American Army in Iraq where he poses as a photojournalist, VanDyke eventually finds the fame he seeks in a Libyan prison cell, having been captured by Gadhafi’s forces and then freed by advancing coalition-backed militias. An international darling for a few moments, the dazed VanDyke refuses to go back home. He wants to battle with his friends for the freedom of Libya. Soon enough, he is back in the fighting, though fighting might be too strong a word. Mostly he seems to be hanging about videotaping the chaos, trying to give the solemnity and dignity of a revolution to the seemingly trivial and slap-dash proceedings (which characterizes all warfare and likely all revolutions as well), as well as making heroic efforts to overcome his disgust at the lack of sanitation.

The documentary ends with him not only overcoming his dirty-hands phobia – at least overseas – but also debating whether to shoot, to take another man’s life. He misses but he wants to make clear that he meant to do it. He had the guts, the manliness, and the freedom to kill. No phobia there. Mission accomplished.

Yet for all the exciting adventures VanDyke experiences, it is impossible to get out of one’s head the idea of a reenactment, of middle-aged office workers walking through the woods in Civil War uniforms and young men playing paintball between mounds of dirt. It is all so clumsy, so sad and trivial. He travels to Afghanistan to place an American flag in Bin Laden’s house. He makes the first real friends of his life in combat. Van Dyke’s whole life, his whole idea of freedom, consists in this idea of acting, repeating typically dangerous situations under the gaze of the camera, and while the adventures he finds himself in are ostensibly new, they feel old and worn out. VanDyke very much wants to believe otherwise. He wants to believe his experiences are immediately made hallowed through the ever-present camera, which turns the ephemeral and pointless violence he witnesses, the aimless and meandering journey he travels, into something much more. But it doesn’t quite come off. The camera instead dictates his adventures, hollowing out his experiences, transforming a war and people’s lives into an unfunny Jackass skit.

Garibaldi had politics. Byron had poetry. VanDyke has a camera. Context, ultimately, comes to little compared to the camera angle, the breadth of the shot. Whose freedom VanDyke fights for and against whom is immaterial, for the names and lives of the saved are as interchangeable as those who need to be killed. The war’s entire meaning is bound up in the existence of a picture, a video or a Huffington Post article, artifacts that answer one question and one question alone: was the person there or not? Like much recent war literature and movie fare, the thereness trumps what the author or auteur have to say about having gone. Movies like Lone Survivor and American Sniper have been celebrated not so much for what they have to say about the war, but for what they show about it. Some veteran writers have gone so far as to argue that documentaries best represent these particular wars because we live with ubiquitous lenses. Yet it could also be argued – and Marshall’s documentary seems a good example of this – that war documentaries become ignoble through repetition and overcompensate for lack of imagination with documentation.

From this perspective, VanDyke’s movement from 27 year-old video-game freedom fighter in his mom’s basement to actual freedom fighter does not seem all that surprising. War is a process of self-creation, and for many lost and insecure boys, a process of self-actualization as well. It has been one for likely much of warfare’s history. Yet in the self-reported story of VanDyke one gets the impression that this process of self-creation is done firmly within the constraints of previous documentaries, movies and stories. With the exception of his time in prison – which Marshall is forced to represent through animation – there is absolutely no space for truly disturbing experiences (i.e., not already expected, not scripted, and not violent) to inform who VanDyke is, or for politics to be anything other than a flimsily applied construct, a set of words used when dialogue is expected.

Watching this young man’s self-portrait, one gets the sense that the war itself, the fight for freedom VanDyke supposedly assists, does exist somewhere. But the particulars of why they fight and what happens after the fight are unimportant. Marshall and VanDyke try to craft the narrative as a triumph over his Western squeamishness. But this is not what happens at all. It is almost as if instead of VanDyke conquering his OCD, his OCD conquers his mind entirely. His adventures give an excuse for the despotic compulsions of his imagination, and validate the incessant and never ending cavalcade of toppled dictators and heroic liberators. He no longer has to deal with the particular, with the complications of not knowing exactly what to do, with a life without routine, without a script. He only has to clean again and again a damned spot that he has made everyone else believe is there, to purify the perception of weakness and captivity that a lifetime of cameras has made a tyrannical obsession. For what better way to pretend at dignity for ourselves, to make music with our chains, then to perpetually reenact the violence that keeps us bound?

Ghost World

Creators haunt their creations, more as ghosts than as intentions.

For example, in 24 there are no ghosts and no intentions. The creators are rigidly outside the action, which runs blithely away under its own power, like a watch dropped in a field. The clock counting down is the guarantor of autonomy, the uninterrupted, self-contained material of narrative. Every time Jack Bauer is given fifteen minutes to reach the drop off point, you can hear the gentle high-concept whisper of the argument from design erasing itself. Cliff-hangers, hackneyed betrayals, and feebly ironic reversals — the gears grind to assure you that the only god lubricating the machine is the absence of a god. Bauer never meets his maker, because the main thing the maker has made is his own unmaking. The ticking time bomb blows the roof firmly onto the world.

Fanny Hill’s world, on the other hand, is laced with holes:

A spirit of curiosity, far from sudden, since I do not know when I was without it, prompted me, without any particular suspicion, or other drift or view, to see what they were, and examine their persons and behaviour. The partition of our rooms was one of those moveable ones that, when taken down, serv’d occasionally to lay them into one, for the conveniency of a large company; and now, my nicest search could not shew me the shadow of a peep-hole, a circumstance which probably had not escap’d the review of the parties on the other side, whom much it stood upon not to be deceived in it; but at length I observed a paper patch of the same colour as the wainscot, which I took to conceal some flaw: but then it was so high, that I was obliged to stand upon a chair to reach it, which I did as softly as possibly, and, with a point of a bodkin, soon pierc’d it. And now, applying my eye close, I commanded the room perfectly, and could see my two young sparks romping and pulling one another about, entirely, to my imagination, in frolic and innocent play.

Who is observing the room to see whom in innocent play? What spirit (of curiosity?) possesses Fanny to look in each convenient flaw? Fanny is writing her epistles to a nameless madam, but there is always an echo in her voice; a sign that her person and behavior are observed and offered through some shadowed peep-hole. The imagined frolic is commanded, and the command is itself part of the pleasure.

D.H. Lawrence’s short story “The Border Line” is also porous. The outside seeps through the world’s borders.

The afternoon grew colder and colder. Philip shivered in bed under the great bolster.

“But it’s a murderous cold! It’s murdering me!” he said.

She did not mind it. She sat abstracted, remote from him, her spirit going out into the frozen evening. A very powerful flow seemed to envelop her in another reality. It was Alan calling to her, holding her. And the hold seemed to grow stronger every hour.

“The Border Line” is a story of a love triangle; Katherine Farquhar married Alan, “unyielding and haughty,” and then, after he died, she married Philip, who “caressed her senses and soothed her.” But Alan, manly and unyielding, is so manly and unyielding that even death doesn’t make him yield, and he comes back for Katherine, like a command or a vow that can’t be unspoken. Katherine is only too happy to become his again; Philip is a puny, soft thing, while Alan from beyond the grave is a dream of potency. The world cracks open, and into it Lawrence inserts his rigid avatar, flushed with power. but bitter cold.

Philip lifted feeble hands, and put them round Katherine’s neck, moaning faintly. Silent, bareheaded, Alan came over to the bed and loosened the sick man’s hands from his wife’s neck, and put them down on the sick man’s own breast.

Philip unfurled his lips and showed his teeth in a ghastly grin of death….But Alan drew her away, drew her to the other bed, in the silent passion of a husband come back from a very long journey.

Philip is dead. Katherine is drawn away into Alan’s arms,embraced by her dead lover and, symbolically, surely dead as well. Lawrence’s journey and story are done, and at the end of them is power and death, or power as death. Alan’s mastery, descending from on high, is so total that nothing can survive it.

Yuichi Yokoyama’s Garden is not so much open to mastery as a mastery of openness. Inexplicably bizarre-looking characters wander through a seemingly endless landscape littered with the detritus of an ambiguous modernity. Rivers team with office furniture; two-tone mountains rise from the landscape; cameras project everyone’s face onto walls and waterfalls. The seemingly endless stream of people utter repetitive, unanswerable questions: “Why are these things floating in the river?” “Maybe there is someone inside?” “Perhaps it’s a fake city (a dummy)?” It’s “Waiting for Godot” as a combination of Disneyland and Flatland, a geometric theme park with opaque laws. The off-kilter panel shapes combine with the off-kilter views and unusual perspectives so that you, like the characters, often don’t know where you are. Instead of the lines turning into landscapes, the unreadable landscapes resolve back into lines, the mark of Yokoyama’s bewildering hands. The characters wander between his fingers, clockwork ants scrambling through clockwork digits. He’s too big to be seen, but that unassimilable presence is everywhere. We can’t know what he means because he’s the question of meaning itself.

Taking the Dick Out of Grayson

This essay first appeared on Splice Today.
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In D. H. Lawrence’s short story, “The Border Line,” Katherine Farquhar travels back to her native town on the French/German border while musing about her manly and unyielding ex-husband Alan, who died in the war. At the beginning of her journey she thinks of Philip, her second, insistently yielding husband as a better catch, since Alan was “too proud and unforgiving.” But over the course of the trip she begins to wonder…and finally at a train stop along the way Alan’s spirit comes to her and claims her. She swoons before him and becomes a true woman to his true man:

Now she knew it, and she submitted. Now that she was walking with a man who came from the halls of death, to her, for her relief. The strong, silent kindliness of him towards her, even now, was able to wipe out the ashy, nervous horror of the world from her body.

Soon Katherine learns to despise Philip, sneering at him as she looks to catch glimpses of her spirit lover and/or of various phallic symbols that Lawrence thoughtfully places in her way. For example, there’s the

great round fir-trunk that stood so alive and potent, so physical, bristling all its vast drooping greenness above the snow. She could feel him, Alan, in the trees’ potent presence. She wanted to go and press herself against the trunk.

Inevitably, beside such hard, straight thrusting, Philip’s potency flags. He becomes whiny, then ill, and then mortally ill. On his deathbed, he reaches out to Katherine, but Alan’s spirit comes in, his bits swinging beneath a kilt. He pulls Katherine away as Philip ignominiously expires. Then the true man makes necrolove to her “in the silent passion of a husband come back from a very long journey.”

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Grant Morrison’s Batman: The Return of Bruce Wayne also revolves around death, journeys, and mastery. Batman/Bruce Wayne is killed, but not really killed; instead he’s sent back in time. Robbed of his memory, he has to travel through the ages to his own era — except that the villainous Darkseid has rigged things so that when Batman gets back to the present the world will end. The superhero’s return from death is an event of such supreme awesomeness that it causes the apocalypse — except, of course (spoiler!) Batman figures out a way to save the world. Phew!


art by Andy Kubert

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