Inside Gozilla’s Rotting Carcass

In 1999, Warren Ellis, John Cassaday and Laura DePuy explored the Godzilla imagery in the second issue of Planetary, “Island”. The series was still in the process of codifying its relationship to its readers and was very open about its objectives and methods. It sought to present the archeology of fiction by conflating the narratives of popular texts and their very existence as popular objects, and having the heroes of the series excavate and interpret these condensed remains.
 

mothra in planetary

The carcass of Mothra, in Planetary #2 (May 1999)

 
Thus, when the Planetary team meets Godzilla, they also encounter Godzilla, the cultural phenomenon. The history of the monster merges with the history of the monster genre and the demise of the latter mean the former have turned into rotting carcasses. In the series, these rotting carcasses are to be found on Island Zero, where the Planetary team is summoned in order to stop a sect, whose members intend to feast on the corpses of the Kaijus. By the time the team arrives, the members of the sect and the local Japanese soldiers have killed each others, positioning the heroes as spectators. Only at the end of the issue does the reader get a modicum of explanation, through a piece of expository dialogue:

Jakita Wagner: It all started the day after Hiroshima. […] We can’t say it was an atomic bomb. We can’t say these things are radioactive mutants. I mean, that’d be stupid. […] But five years later, island zero was populated by great monsters. They died off for some reason. They never left the island and they died.

The parallels are obvious, and even readers with a passing knowledge of the daikaiju genre are likely to notice the similarities between its history and Jakita’s story: the Japanese giant monsters movies appeared after World War 2, with Godzilla in 1954, and the giant pterodactyle Rodan (a stunning sight in the last page of the Planetary issue) in 1956, then spawned a popular series of films until the mid-70s before a prolonged eclipse; although the genre was very popular in Japan, it also remained profoundly insular, exotic imports in the rest of the world, it “never left the island”. The “five years later” reference does not quite match, though it could be a reference to 1948 Unknown Island, a little known RKO film by Jake Bernhard, in which a group of adventurers stumble a lots island populated by (giant) dinosaurs, in the form of cheap costume-wearing extras.
 

Unknown Island (1948) trailer

 
Planetary thus transmuted the history of the genre – a history shaped by Western perception, which means the 80s renaissance of Godzilla, which was barely distributed abroad, can be ignored – into a history of the dead monsters on Island Zero. This strategy, which the series applied to a variety of popular genres and cultural objets, has been since praised by critics and academics as a challenging, complex and satisfying bridge between meta-fiction and popular texts.

I suspect that in the last few years, this conflation of Godzilla and Godzilla has become the default mode of engagement with the character. This is at last what the two most recent film incarnations of the King of the monsters suggest. Indeed the most interesting sequences of both Godzilla Final Wars (Ryuhei Kitamura, 2004) – the final Japanese entry in the franchise – and Godzilla (Gareth Edwards, 2014) both introduce the history of the franchise in the diegetic world. In both cases, this insertion occurs during the opening credits, setting the tone for the whole film.

During the credits of Godzilla Final Wars, excerpts from previous films in the franchise are intertwined with rolling dates, from 1954 to the present. The status of these images is not made explicit, but the construction of the sequence connects the chosen excerpts to suggest a continuous narrative rather than a collage. The movies blend into each others, are presented out of chronology, accompanied by prominent dates (1960, etc.) which do not correspond to any film, and create an artificial continuity. Godzilla is thus presented as having been a continuous presence since 1954, a description which can only be applied to the cultural phenomenon it represents, and is incompatible with the premise of most of the movies compiled in these sequences. Godzilla’s death at the end of the first movie, but also the various reboots, are glossed over, the better to repurpose existing images. Plots, foes and stories are briefly cast aside in order to foreground the cultural icon trough its five decades of existence, archetypally stomping over cities and soldiers. Though the movie itself includes numerous homages – and even a match versus the 1998 Emmerich version – it never develops this idea explicitly.
 
In Gareth Edwards’s Godzilla, the process is slightly less overt. As in the case of Godzilla Final Wars, the credit sequence opens with images of an atomic blast footage, before inserting Godzilla into actual footage from the 1950’s atomic tests in the Bikini islands. 1954 is only mentioned later in the film, in a passage of blunt exposition. Nevertheless, popular-cultured spectators are expected to understand that the discovery of the creature roughly coincides with the date of Honda’s first film.

True, this is a revisionist reading of the origin of the creature and of the American role in particular. In Edwards’s films, based on a script by Max Borenstein the tests did not disturb Godzilla, they were an attempt to destroy the creature. However, this history again acknowledges the age of the franchise, its historical origin. Incidentally, this is also, as in the case of Planetary, an example of redacted, or secret history. We are invited to re-read what we thought we knew: we thought we were familiar with the Bikini tests, we thought we knew Godzilla, but a new light will be shed on both.
 


Godzilla (2014), opening credits

 
Although both films purport to be modern takes on the king of monsters, it is striking that they both emphasize the age of the franchise and its now removed point of origin. In doing so, they acknowledge the fact that the Godzilla franchise – a familiar series of cultural objects, with a well-established connection to the atomic trauma in Japan – is bigger than any specific movie. The success of both endeavors is predicated on the existence of an audience eager to connect with the franchise as a whole rather than with a specific film or series of films. The story of the Japanese Godzilla may have been rebooted in 2000, but it is hard to conceive of a spectator going to see Final Wars with no awareness of the previous films. Neither film is a period piece, though: Godzilla is at once current and historically grounded, as if some of Planetary’s erudition and esteem for its readership has seeped into both productions. Still, while Planetary made the exploration of the link between history and stories the center of its narrative, the movies contain it in a space where they can still claim plausible deniability. The ambiguous space of the opening credit seems perfectly appropriate to negotiate this tension.

The comparison with the 1998 Roland Emmerich version is enlightening. That film tried to imagine a modernized origin, one which would transpose the story of the original films with no respect for the film as film. It is hard not to see this as another expression of the changing conception of the audience among mass media producers. The subculture connoisseur may not be the target audience, but he or she is important enough to warrant the creation of these two opening sequences.

More generally, this embrace of history also sheds a light on the cultural status of various icons of popular culture. Godzilla is a 1954 creation and the movies acknowledge it, yet it seems unimaginable to have a major Superman or Batman film taking the thirties as a point of origin (Captain America is a somewhat complex exception here, since the character is both of the forties and the sixties). DC did produce a short film doing for Superman what the opening credit of Godzilla Final Wars tried to achieve, but crucially, it was distributed separately from Man of Steel, thus maintaining a clear distinction between the character in the story and the character in cultural history.
 

Superman at 75


 
It may be that Superman and the other superheroes have a less overt relation to their historical points of origin. It may also be that these characters haven’t been consistently used a mass-media franchise over the course of their existence – Superman Returns did touch on the tension between diegetic and non-diegetic time. It may be the fact that explaining a 50+ year-old Godzilla is more acceptable than a 70+ year-old Batman. Or it may be that a franchise with a history is less likely to be repurposed as entirely in a different setting as super-heroes have been over the last 16 years.

Godzilla: The Emotionally Reticent Engine That Could

Godzilla_(2014)_poster

 
Spoilers ahead!

Pacific Rim. Star Trek: Into Darkness. Godzilla. Poor San Francisco can’t seem to catch a break come blockbuster season. The lure of icons such as the Golden Gate Bridge and Chinatown (and their distance from 9/11’s New York) inevitably beckon destruction-oriented filmmakers to its western shores. This time, Godzilla director Gareth Edwards has crafted one of the most visually stimulating and unabashedly iconic action films of the decade, largely through repeated juxtapositions of scale and an avoidance of familial tropes. As far as cinematic wonder goes, more than Pacific Rim, more than any of the recent crop of superhero films, Godzilla is this young generation’s Jurassic Park. And it is far, far better.

After an ominous opening scene in the Philippines the film cuts to Bryan Cranston’s idyllic Japanese home. Among the first words we hear from him is the name “Takashi” (a nod to Gojira’s Takashi Shimura). It is 15 years in the past. Both Cranston and his wife, played by Juliette Binoche, are engineers, and Cranston is arguing on the phone with a co-worker at the nuclear power plant. There have been recent unaccountable seismic tremors. Inevitably, disaster strikes. While Cranston survives, Binoche does not. Their final, poignant exchange is the first and last emotional buoy offered by the film.

In the present, Cranston and his estranged son Ford (played by Kick-Ass’s Aaron Taylor-Johnson) return to the now-quarantined location that fractured their family. The underground tremors have started again, and the cause they discover that night is the first of two towering MUTOs, “Massive Unidentified Terrestrial Organisms,” this one fitted with wings.

Counter to popular opinion, I found Cranston’s early death to be one of Edwards’s shrewdest decisions, because by far the most atypical — and highly productive– aspect of this blockbuster is its near-total disregard for family. To put it in other words, no one really gets to have one. First Cranston watches his wife die. Then Cranston’s son watches him die. Ford, now an orphaned Navy lieutenant whose specialty is disarming bombs, essentially navigates the film alone. While several of his lines involve an obligatory mouthing of the words “my family,” referring to a wife and son, we get all of five minutes of screentime with the three of them sharing the same frame. They are a distant hope in the movie rather than a constant, screeching, helpless, about-to-die-and-must-be-defended presence.

As a viewer, the above is a kindness, but it also means our hero needn’t spend the majority of his time awkwardly trying to win or protect anyone of emotional value; for two hours, he is simply trying not to die. There is no need to “get the girl”; Ford is already married. He needn’t win his father’s approval; his father wins his and then perishes. For all intents and purposes, Godzilla is two things: the hero and the monsters. It invests emotional resonance almost exclusively in its harrowing action and suspense, and it is understandable why this may not be enough for many. I’ve previously touched upon the difference in action of blockbusters devoid of romance (e.g., G.I. Joe: Retaliation, White House Down). Briefly, it provides fewer action-unspecific opportunities for the audience to cringe (recent Spock/Uhura dialogue) or dismiss the film outright due to “a lack of chemistry.” It untethers the action of the film from the failings of skeletal characters, who are in Godzilla  unfortunately abundant.

By far the film’s biggest failing is its dismissiveness of supporting characters. Ken Watanabe, here playing the Resident Asian, is reduced to a series of inane sound bites and furrowed brows. That Ford, our cookie-cutter American hero, temporarily adopts a Dominican Bucky does nothing to ease the discomfort of viewing a San Francisco somehow lacking in people of color.

However, while Ford is a product of the military, in Godzilla he is not a propagandized vehicle for the military. He stands alone, unattached to the brothership of kin or a military unit. There are guns, of course — pointless, pointless guns — but the film lacks the overt thrust of previous years’ draft-baiting behemoths; it makes people shooting at the unfamiliar look both useless and boring.

What the film does well is thrill unarmed. Men lie supine on elevated train tracks as a MUTO observes them from below. We watch others leap out of planes and into the statistical improbability of their survival. In short, there is an emphasis on the power of individual scenes rather than narrative sequences. Paired with tremendous sound design, these moments are nothing short of poetic. Shots of a train derailing and sailing into black waters, for example, are closer in nuance to Marilynne Robinson’s novel Housekeeping than any number of Godzilla’s cinematic peers.

Which is to say the following: sound saves this film. (As does humor. What else can one make of the dystopian-“When Doves Cry” music video outtake of one MUTO courting another with a long-stemmed hydrogen bomb?) Akira Ifukube’s Gojira score is one of the most widely revered auralscapes in the arena of monster films, which makes Alexandre Desplat’s triumph as Godzilla’s composer 60 years later all the more jawdropping. Counter to my complaints last December about the homogenous low-end belching of recent action scores, Desplat employs diverse, frequently non-Western instruments and motifs from start to finish. On the technical end, there are countless aural rack focuses between the sound effects of mayhem and the subtle devastations of the score. While the majority of the conversation regarding juxtaposition of scale has been of a visual nature, the aural interplay of diagetic catastrophe and nondiagetic grace is its own cinematic achievement, particularly in a genre so ensconced in turgid walls of noise.

No argument for or against this film can avoid the topic of destruction. Its last half hour is dedicated almost exclusively to the anticipated fight between Godzilla and the two MUTOs. Amid fires and the rippling sheets of falling buildings, Godzilla appears to viewers as a sentinel of impenetrable ash. The difference between this final battle and the Kryptonian-on-Kryptonian demolition-braun of Man of Steel is in the absence of millions running for their lives. San Francisco’s victims are prepared, desperate for their shelters to make it through the night. Do any of these people believe a nuclear bomb can destroy monsters that feed on radiation? Probably not, and neither does the audience.

Despite an engaging display of hand-to-hand monster combat (hey, it’s harder than it looks), Godzilla’s lack of motive for saving humanity comes across as poor writing gone worse, the inevitable oversight in plot symptomatic of so many CGI erections (every action film has one). After Godzilla saves the city and lumbers back into the sea, any frustration with Ford as a character playing a human — rather than the other way around — is replaced with frustration over Godzilla used as a deus ex machina in his own film. Endings aren’t easy, but laziness with a titular character is just begging for criticism, especially after coming so far.

 

Angst Between Panels: Hic & Hoc’s Fall Comics

Image 1

 
Giant Monsters seem to be on the cusp of another Big Moment. Amongst those who fly the tattered geek flag, Pacific Rim was the year’s most discussed film, Gamma and Godzilla: Half-Century War were celebrated comics releases, and next summer’s Godzilla film reboot is already being heavily promoted on the convention circuit and buzzed about online. But everything new is old again: big monsters have played a role in our cinematic imagination since 1925’s Lost World, and the current crop of kaiju comics and films do little but pay tribute to the heyday of Japanese tokusatsu from the mid-50s to the 70s.

When Godzilla first appeared in 1954, the film was a metaphor for the devastation leveled on Japan by the Hiroshima and Nagasaki bomb attacks. Since then, giant monster invasions have stood in for our fear of the Soviet nuclear arsenal (Godzilla vs. Mecha-Godzilla, 1974), genetic engineering run rampant (Jurassic Park, 1995), and reckless treatment of the environment (The Host, 2006 ). What does a kaiju attack have left to signify in 2013? In Pat Aulisio’s new mini-comic Xeno Kaiju from Hic & Hoc, the giant lizard kaiju is not the great threat; rather, the monster is the cleansing force that, like Travis Bickle’s “real rain”, washes away the chaos and alienation of city streets. .

Aulisio’s wordless comic is presented as an oversized tabloid format and printed on heavy newsprint — similar in size and weight to DC’s Wednesday Comics project. Each of the sixteen pages presents a single illustration, giving the artist ample space to work. Most of the pages are filled from corner to corner with loose but richly detailed illustrations of an unnamed city, presented using the same false perspective employed by Ivan Brunetti for his precious New Yorker covers, combining head-on and eagle-eye views into one master view (it’s also the perspective usually employed in Where’s Waldo, a series whose format and density of image bear no small resemblance to Xeno Kaiju). Aulisio’s cities are detailed but rendered in such a way that is impossible to pick out any one building from its surroundings — in other words, it is impossible to see the trees for the forest. Merging elements of M.C. Escher, Dr. Seuss, and Taiyo Matsumoto, Aulisio’s cityscapes are deliberately overworked, confusing, and overwhelming; thus the visual effect of his pages is not unlike the emotional effect of living in a real megacity, the peculiar form of alienation born of an overabundance of people.

When Aulisio’s kaiju begins to tear a path of destruction through the city, the damage is purely architectural; their are no humans fleeing the monster in terror, as there would be in most any Godzilla film. The only living figure on the page is the monster itself; he is the only individual in a city of faceless masses. Though the kaiju is eventually defeated, he is at least able die in an open field of his own making, rather than among the urban jungle — he has carved out a space that is truly his own. In the last image, on the back cover, we zoom out from the site of that kaiju’s death rattle to see that this whole planet is one massive urban area — and alien forces are releasing more kaiju, presumably to carve out some new open spaces in the sprawl.

*****

Image 2

 
Not long ago, I asked Hic & Hoc publisher Matt Moses if he had an overarching vision for his nascent comics imprint. “I don’t have any vision, no sense of common themes or uniformity. If anything I want to be the ESP-Disk of comics,” he replied. Still, Moses’ operation tends to attract artists with a certain aesthetic, with an emphasis on cartoonists who celebrate the directness and immediacy of the medium over those whose prize draftsmanship and technical illustration.

Not all of the comics in The Hic & Hoc Illustrated Journal of Humour Volume Two: The United Kingdom are ‘journal’ comics, but they are all the sort of comics that one might jot down in a journal. The result is something like reading a particularly well-curated tumblr feed. Chuckles and chortles abound, but deep belly laughs are few and far between. The most striking moments are not, as the title might suggest, the funniest, but often the saddest, as in the comics of Joe Decie and Stephen Collins. Both of those artists are more adept at capturing the moments of angst in between the light laughs of friendship; as Collins notes in his sole contribution to this volume, “Wall in the Woods”: “The thing about laughing gas is, it’s not actually that funny. You watch someone do a balloon…and it sort of stops them, for a moment. I mean, its stops them being them. Just for a second.”

Of course, this is all laid out in the Journal’s illustrated introduction from editors Liz Lunney and Joe List:
 

Image 3

 

And suddenly a humour anthology that seemed like a bit of a jumble comes into focus as a tightly curated, and exceptionally British, document of comics and humo(u)r writing today.
 
Benjamin Rogers tweets @disastercouch and blogs at disastercouch.com