Overthinking Things 11/07/10

It is the future.

Acid rain has become too toxic for humans to bear. The city of New Tokyo is too crowded, humanity piles on top of humanity in crowded layers of existence. Billboards float through the air and drive by on streets. The police are a corporate entity, run for the benefit of the zaibatsu who own them. And humans are being hunted by creatures from another dimension known as Lucifer Hawks.

Silent Mobius follows a special squad within the police hierarchy, the Attacked Mystification Police, AMP. The women of AMP all have skills that no police exam can test. Shinto priestess Nami, artificial intelligence expert Lebia, esper Yuki, cyborg Kiddy, sorceress Katusmi, led by the incredibly powerful Rally Cheyenne, combine forces to protect humans from the Lucifer Hawk – and rectify the mistake that allowed them access to our world in the first place. “Our world,” I say, even though this dystopian, Philip K. Dickian vision of the future has not quite yet come to pass. This is classic speculative/science fiction.

What makes Silent Mobius work is that the people in this series are people. They are, despite the unrealistic setting and even unrealer powers displayed, people we might know. The humanity of the characters – the utter normality of their behavior in extraordinary circumstances – is what makes this series so exceptional.

Created by Asamiya Kia, Silent Mobius was serialized from 1991-2003 in Comic Dragon. The manga was collected in 12 volumes, had a 26-episode TV anime series, two movies, several volumes of “gaiden” or supplementary stories, and a number of Drama CDs. Silent Mobius was a spectacular example of a series that successfully crossed readerships and genres in Japan – and in America. The English manga, first put out by Viz is currently being re-released by Udon Press.

Artistically, Silent Mobius combines dystopian future scifi with an aesthetic that has largely passed from the world of manga – characters that look like the adults they are. The Lucifer Hawks are rendered as complicated shapes that don’t *quite* make sense – there’s a quality they have of making them hard to “see” that fits their extra-dimensionality.

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