Utilitarian Review 5/28/11

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Our poll of the ten best comics of all time is still ongoing. Read more about it and (if you’re a comics blogger, journalist, professional, or academic) submit a list!

On HU

Featured Archive post Ng Suat Tong on the market for original comics art with racist content.

Mahendra Singh on the greatness of Jeffrey Catherine Jones and the ugliness of contemporary comix.

Sean Michael Robinson on Cross Game; part of this month’s MMF.

I wrote on Wonder Woman: Christ or Superdick?

Kinukitty on Crimson Snow and the sad end of Tokyopop’s Blu.

A review of Wonder Woman: Amazon. Icon. Hero.

I talk about the Wonder Woman pilot getting canned and why I find it hard to care.

Utilitarians Everywhere

In Robot 6 comments I had a long argument about racism and Flashpoint.

At Splice Today I review Alvarius B’s Baroque Primitiva.

Also at Splice I talk about Jack Hill’s Switchblade Sisters.

Links

Robert Stanley Martin on Godard’s Vivre Sa Vie, prostitution, and Chester Brown.

Satoshi Kanazawa’s racist nonsense.

Derik Badman on Cross Game.

Nice article about Rosalie and Leah and misogyny in Breaking Dawn.

Craig Fischer’s Team cul de sac, favorite comic zine zine cover.

Tucker Stone on Flashpoint at comixology.

Stanley Hauerwas on the war in Iraq.

Derik Badman detourns Cross Game.

Adrianne Palicki Will Not Wear the Venus Girdle

The Wonder Woman TV show got canned, and comics fans of various stripes are rushing to explain why it should or shouldn’t have. The Beat has a roundup. They link to dcwomenkickingass, who has a heartfelt rant saying in part:

Why is Thor so easy to get to screen, but Wonder Woman is reduced to a television drama by David E. Kelley where she’s a superhero but also a female who worries about her body and pines for her boyfriend? Why when that treatment fails do the stories focus not on the execution but on the character?

Why is it when it comes to a male character like the Hulk, we don’t see that reaction. “Oh gee, it couldn’t possibly be the character of the Hulk that is the problem. We’ll just make three movies until we get the execution right.” Three takes. Not one.

And we have seen treatments that have worked. For all its gender issues the animated movie showed that Wonder Woman can be badass and compelling.

DCU Online has Wonder Woman as a core character and anyone who has seen the cinematic trailer can see how bad ass she would look on screen.

And the original TV show, despite being 30 years ago, worked.

The problem with adapting Wonder Woman to the screen, either big or small, has nothing to do with the character other than her gender. The recent television show felt they needed to turn her into something she’s not. She’s not Ally McBeal. She’s Wonder Woman….

How fucking sad is it that we as a gender are forced to prove ourselves worthy as a film audience once again? Every time there is a hit or success outside the narrow little lens that Hollywood views us it is an aberration or a fluke.

Hollywood is certainly sexist. But…is it really the case that Hollywood and television are uninterested in promoting shows about kick-ass women? La Femme Nikita just got renewed. The terrible movie Priest features Maggie Q as a superninja kicking ass. Bones’ main character is a female physical anthropologist/best-selling novelist martial arts expert. There’s multiple killer female assassin movies just released or coming out. There’s Salt from last year. Is there really a reluctance on the part of entertainment media to show women in tight clothes kicking ass?

I think much more of a problem is that large numbers of viewers just don’t necessarily share dcwomenkickingass’ enthusiasm for Wonder Woman, whether she’s kicking ass or not. The cancellation of wonder woman isn’t a blow to women everywhere. It’s a blow to women who like Wonder Woman maybe…but that’s not all that many women.

I thought I’d reprint my comment from the Beat thread here.

I don’t think it’s a problem of growing expectations exactly. It’s a problem that the character is really, really weird. The costume is bizarre even by super-hero standards (yes, even by superhero standards); she’s all about bondage; she’s got nutjob accessories like the invisible plane; she’s supposed to be a pacifist who runs around hitting people. She’s goofy. Which I love, love, love about her — those early Marston/Peter comics are basically the best super-hero comics ever, damn it. But the fact that she’s so idiosyncratically weird it makes her much harder to sell than, say, a secret agent with a tragic backstory who shoots people like Salt.

WW was very popular 70 years ago in comics and for a few years on television back in the 70s. Outside of that, people have really had trouble figuring out what to do with her, even as female action heroes have become really really popular (Buffy, Xena, Angelina Jolie in everything, Kill Bill, La Femme Nikita (recently re-jiggered), there’s like three more female assassin movies just come out or coming out whose titles I can’t remember…there’s just no shortage of examples.)

I don’t exactly understand the logic of wanting new WW product anyway. The TV show looked like it was going to be dreadful. If you like WW, why not just go reread the old stuff? What’s so validating about having some corporation make some stupid show that uses the character you love in insulting and moronic ways? Why is Thor validated by some stupid movie? Why is Batman validated by being put in a ridiculous styrofoam suit and having a bunch of mediocre to bad films made about him? Why do you need your art to be a pop cultural phenomena for it to matter? Like I said, I don’t get it.

I make similar points in this essay here.

Just to expand a little…I agree with dcwomenkickingass that female superhero pop culture efforts can work. Twilight is a female superhero film in a lot of ways; Bella certainly gets superpowers at the end. Buffy was a female superhero project. Sailor Moon is a female superhero story which was crazy popular. And, again, women with ninja powers kicking butt are all over the pop culture landscape. Temperance Brennan from Bones (the anthropologist/novelist/martial artist mentioned above) even dresses up as Wonder Woman on occasion. As a joke.

So the issue isn’t whether female’s kicking ass or even female superheroes can be popular. The issue is whether female superheroes toeing the very narrow genre constraints of mainstream comics can be especially popular. The issue is whether most women really want their superheoines with secret identities and dressed in swimsuits and coming out of an industry that has been male-dominated for decades — an industry that has shown over and over again that it has only the vaguest idea how to appeal to a female audience. The answer in general to that question has been that no, they don’t, they’d rather get their kick-ass women fix elsewhere.

I can see where that’s really frustrating for fans like dcwomenkickingass, who are in the minority that really like the superhero women on offer by the big two. And I can see arguing that media is sexist. But I think it’s worth pointing out that less sexism in Hollywood really, really would not have to go along with more Wonder Woman in Hollywood. Because, like I said, WW just isn’t that popular and is very weird and has that costume that doesn’t exactly scream “independent woman” and doesn’t have a clear romantic interest with angst and tension, which is what you generally look for in female genre product, and…well the list goes on. But the upshot is that if you wanted to create a woman kicking ass, even if you were really committed to feminism, you might think twice before going with Wonder Woman.

I’ll end with another comment I left on the Beat, where DF said that WW had become boring except for maybe Darwyn Cooke’s version of her. I replied:

I like Darwyn Cooke’s version, including his satirical take. I’d agree that his version is probably as good as it gets after Marston…unless you go to once-removed versions like Alan Moore’s Glory or Promethea or Adam Warren’s Empowered.

I think the boredom is part of not knowing how to deal with the original concept. And the original concept is not going to be redone; you’re not going to see WW in a gimp mask or Amazons hunting each other in deer costumes or entire races of seal men subjugating themselves to women or even giant space-faring kangaroos. It’s just not going to happen. Which is a shame, and I strongly believe that all girls and boys and adults should read the original Marston/Peter run, which is one of the most ridiculously sublime pieces of work the comics medium has to offer. But I don’t need new stories with WW anymore than I especially need some random Hollywood development team to do the brand new adventures of Elizabeth Bennett.

Update: Aha! I was wondering why we were getting commenters all of a sudden. dcwomenkickinass has a response to this post here.

Wonder Woman: Amazon. Icon. Hero.

Since I’ve been blogging about Wonder Woman again this week, I thought I’d reprint this piece from tcj.com. I’ve included updates from the original post noting comments made by the book’s author. (Update: By the by, this is a review of Wonder Woman: Amazon. Icon. Hero., a coffee table book by Robert Greenberger.)
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Wonder Woman: Amazon. Icon. Hero. Feel your heart stir? Hear those strings swell? Smell the tangy scent of inspiration, with just a little whiff of plastic? Breathe it in! This is your icon, this is your hero! This is your….Wonder Woman!

And who is “your Wonder Woman,” you ask? For many, of course, Wonder Woman is Linda Carter, twirling about in her undies and looking damn good doing it. For kids today, Wonder Woman is mostly the animated version from Justice League Unlimited, a strong, powerful role model who fights for every woman’s right to wear a swimsuit while fighting crime. And then, for some of us, Wonder Woman will always be the original William Marston/Harry G. Peter creation, teaching men to love submission, woman to love woman, and everyone to love the glorious entanglement of bondage and feminism.

All of these Wonder Women were popular. All of them were at least nominally competent at delivering thrills, adventure, strong womanhood and moderately sexy entertainment to girls and boys of various ages. None of these, though, are the Wonder Woman we get in this illustrated coffee-table tribute/history/paean/whatever.

Instead, we get a hodgepodge, mishmash Wonder Woman; a Wonder Woman thrashing about helplessly, but alas, not fetchingly, in the piss-golden strands of indifferent storytelling, sub-par artwork, nonchalant exploitation, and endless, grinding, remorseless continuity. Author Robert Greenberger [Update: with art Director Chris McDonnell] is a wonder himself, choosing illustrations by blindfolding himself and stumbling around DC’s offices after closing hours, while all the while cheerily and randomly retailing the intimate minutiae of idiotic, best-forgotten subplots. Did you know that Wonder Woman’s true-love Trevor Barnes died by containing within himself an entity known as the Shattered God, and then was reincarnated as a healing rainstorm? That WW’s silver bracelets are now called “vambraces”, and are used both for stopping bullets and as orthodontic hardware for creatures of the night? That in an alternate reality Wonder Woman fought Superman and Batman because in that world Supes and Bats were all villainous? That in an alternate reality, Wonder Woman fought Superman and Batman because in that world Supes and Bats were all villainous, and why don’t we tell you about this entirely pedestrian and unimportant story two or three times because everyone likes Superman and Batman more than Wonder Woman and here are pictures of them! And hey, we don’t have anything by Darwyn Cooke, probably the best artist besides Harry Peter to draw WW…but, on the other hand, there’s art by Don Heck, just in case you wondered what Wonder Woman would look like if she were drawn by a Jack Kirby mysteriously and utterly robbed of every scintilla of talent or taste. And look, over there’s some trashy bottom-drawer cheesecake art by Mike Deodato, Jr.!


“Daughter, I am disappointed in you. Look, even my cleavage is angry!”

I do appreciate that Greenberger included some of Harry Peter’s patented space kangaroos, as well as a selection from the brilliantly insane Marston/Peter story in which the Amazons dress up as deer, hunt each other, hogtie each other, and serve each other on a giant plate for dinner in an (ahem) orgy of barely sublimated lesbian masquerade bondage play — all this in a comic directed at an audience of 8-to-10 year olds.

But the points Greenberger gets for including that are somewhat diminished by the fact that he misidentifies the issue number (it’s WW #3, not #6.) In a similar spirit, Greenberger’s thumbnail biography of Marston is both inaccurate (there’s no evidence that Marston’s work on the lie detector had anything to do with the lasso of truth — which was a lasso of obedience in Marston’s stories anyway) and irritatingly coy (golly gee, I wonder why Marston’s wife and his long-time live-in mistress got along so famously! Isn’t that odd? It’s not as if Marston ever suggested that he was at all sexually obsessed with lesbians or anything….)

In short, this is less a sonorous fanfare of tribute to a well-loved and inspirational character than it is an extended and embarrassing fart. Greenberger apparently had no access to, or didn’t want to use, any of the television iterations of WW — not even illustrations from the recent (and visually striking) animated movie direct-to-DVD release are included. So we’re stuck with comic-book versions which, since Marston died and took his genius with him, have consistently oscillated between adequate and — more often — execrable. If you want a tome that thoughtfully explains Wonder Woman’s origin, appeal, and the ins and outs of her troubled history, buy Les Daniels’ Wonder Woman: The Complete History. The only reason anyone would purchase Wonder Woman: Amazon. Hero. Icon., on the other hand, is if they were so obsessed with the character that they had to own every single object graced by her star-spangled derriere. And you know, at $35.00, I can’t help but think that even such a platonic purchaser of all things Wonder would end up feeling ripped off.
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Update: Robert Greenberger sent me an email clarifying his involvement in the project, particularly in image selection. I’ve reproduced the relevant portions below.

All I want to do is correct your colossal misstatement that I had anything to do with the visual selections which were handled by the book’s designer Chris McDonnell. I admit to having made some suggestions, many of which led to art deletions and no additions.

Similarly, I was handed an editorial direction from Universe/Rizzoli focusing solely on the comic and none of the media interpretations. I did the best I could given the limitations of word count and editorial dictate. Sorry it failed to engage you.

Update 2: I should also, I think, apologize to Robert Greenberger. I treated the book as if it was his project, rather than as a more-or-less rote work-for-hire assignment. As a reader, it can be hard to know who is responsible for what, but I certainly should have lambasted the art director Chris McDonnell (whose name is on the frontispiece, if not on the cover.) So, again, my apologies for holding Mr. Greenberger solely responsible for a project that appears to have been botched by a number of individuals — not to mention, of course, by the requisite faceless bureaucracy.

Gluey Tart: Lonesome, Ornery, and Mean

Crimson Snow Hori Tomoki, March 2011, Blu

First of all, Blu. I will miss you more than I can say. Even thinking about it makes me emo and cross and stabby. Fucking economy. Fucking Stuart Levy. The world is now a darker place.

It seems fitting to send Blu off with a column about a release that I kind of love, Crimson Snow. I’ll start with the cover, as I usually do, since that’s how my manga selection process works. It’s a dicey strategy – who among us hasn’t been burned by an intense, brooding stare, a well-drawn mouth, and the promise of more? But I’m a fool for a promising visual. I didn’t just fall for the poignant thug and the kimono-wearing pretty boy (who has on those geta with the fur-lined toe caps – so often I put on my Birkenstocks and sadly ask them, why aren’t you geta with fur-lined toe caps?). I like the design of this one, too, clean and rational in its use of flowers, confident of the drama it creates in juxtaposing not just the crisp, modern lines of the thug’s clothes with the flowing kimono robes, but also the muted colors of the two characters with the blood red of the petals and the gash across the top of the page.

Also, thug. Do I ever have a thing about thugs. I could do without the hipster facial hair, but his expression on the front cover is nice. There’s some of the at the end of his rope feeling his body language conveys so well, but there’s also something challenging, and part of that challenge is protectiveness over the robe-wearing little fruit loop holding him. Said fruit loop has nice hair, but there’s a problem with the perspective – or something – in his face. Not horrible, but not right. I’m giving it a pass because the thug looks so good, but the situation is duly noted. I like him better on the back cover.

That’s a lot of chin, but worrying about it would be picking nits, given that image, which picks up on the promise of the front cover and runs with it. (Also, the snake with the om disk in its mouth – besides being kind of hot, is this a Kundalini thing? Are we supposed to take a moment to think about the cosmic energy that lies dormant, coiled in the spine? Because I’m willing to make an effort, but I’d sort of just rather not. I was frightened by Kundalini yoga as a child.) (Sort of like this guy.)

(Oh dear, right? One must be made of stern stuff to navigate this yaoi shit. This guy is from the second story, but don’t worry – it’s not that bad.)

Opening up the book, I was initially somewhat concerned. (I mean separately from the above.) The glorious thug from the cover looks more like a used car salesman fallen on especially hard times.

The fruit loop looks like a normal (which is to say, terrifying) high school yearbook photo.

Things get better, though, and not just because I took a bottle of White-Out to that fugly mustache. (I didn’t, really. But I might.) It’s mostly because the situation won me over. A gentle, pure young man quietly falls in love with an obviously dangerous but badly injured stranger, and the stranger falls in love with him. (Spoiler Ho!) The stranger leaves to redeem himself, and the young man is sad. Oh, and they have sex. Sort of peaceful and hot. And eventually the reformed thug returns, in a sweet little short at the end.

I’m torn over the second story, “At First Sight.” Two differently shy boys fall in love. At first sight. Right. The author really puts the metaphor through the ringer. There are things about love at first sight, and glasses, and looking away, and a quote in Latin class, “Love is borne out of the eyes and sinks into the heart.” Stop beating me with your fists of ham, Tomoki, I get it. Geez. On the other hand, the boy who doesn’t look twelve is cute (the boy who looks twelve would be cute, too, except for the whole looking twelve thing), and the shy boys staring longingly at each other cross the quad and finally getting together is a powerful shtick.

The third story, “Cry for the Sun,” is, in a word, freakish. For all of you who have bitterly lamented about your desire for something different by way of yaoi plots, we have here a case of be careful what you wish for. (Spoilers ahead because there’s a big load of WTF I need to unload – sorry, union rules.) The story opens at a funeral. The bereaved son looks across the fresh grave and sees a tearful hottie who seems familiar (“It feels like my mind’s completely blank. But my body remembers something.” Whoa.) In a nutshell, tearful hottie was the father’s best friend when bereaved son was a child, and dead father’s boyfriend before that, and tearful hottie disappeared from their lives after he tried to strangle bereaved son when bereaved son was a tot. Of course, tearful hottie and bereaved son are meant for each other and fall in love. One can’t really read this story without casting a serious side-eye at the likelihood of this plot, and there’s an aftertaste of something nasty besides. Perverse is the word I think I’m looking for. But what the hell – I like it anyway. There’s something beautiful about the friendship between the boy’s father and his almost-murderer that I liked, so let’s not get all judgmental, OK?

And with that, the book, like its publisher, is over. Let us wave good bye to them like Kate Middleton acknowledging the hordes. Blu is dead; long live – well, June, I guess.

Can Wonder Woman Be a Superdick? (Part 2)

So for those who don’t remember…more than a year ago I had written a series of posts about gender in comics. The basic argument is that a character like Superman is a male power fantasy. That fits in with Freud and the Oedipal conflict. Clark Kent can be seen as the “child” who imagines himself supplanting the Father/lawgiver/god. You can also take this one step away from Freud and argue (via the theories of Eve Sedgwick) that what we’re talking about here is not, or not solely, an internal psychological desire, but rather a cultural/social formulation. Men turn away from femininity in order to identify with patriarchal power; or, to see it another way, to be patriarchal requires the denigration or hiding of weakness.

That’s the closet; Clark Kent is living a lie, pretending to be powerful in order to be powerful, when his truth is actually a weak, wimpy child. And, again, the closet is powered by male-male desires and fantasies, making it homoerotic (though, as I argue at some length, it’s actually a straight person’s homoerotic fantasy — we’re talking about how straight men bond or interact with the patriarchy in particular, and arguing that that interaction is structured by ideas about, and within, gayness.)

I then talked about how the early Marvel titles messed with this formula. Characters like Spider-Man and the Thing were much more ambivalent about power; the superdick in them often becomes a devouring ogre (see The Hulk). You also see this in some super-hero satire, like Chris Ware’s Superman character. I argued, though, that the basic binary remains; these stories don’t reject the superdick. Weakness is still sneered at; it’s just that the anxiety around the superdick is greater. You want it but when you have it you don’t want it, and then when you don’t have it you want it again. I also noted that the fascination with power and the denigration of weakness ends up making superhero stories essentially sadistic (as opposed to horror, which works in a more masochistic mode.) This also makes it very difficult for superhero comics to create anti-status quo storylines. However anxiously, the law is always worshipped.

I then went on to talk about the way this relates to Wonder Woman. In particular, I argued that the anxiety and bifurcation of male identity doesn’t really work for Wonder Woman. Female identity is not seen as doubled in the same way; women are not split between patriarchal power and weakness. That’s because female identity is simply identified with weakness. Male writers of Wonder Woman like Kanigher and Martin Pasko tended to create narratives which were about robbing Wonder Woman of her power. There was anxiety around WW’s superdickishness, but much less so around her weakness. As long as she wasn’t in control, everybody was happy. You often got the sense from the books that nobody could figure out what Wonder Woman was doing with superpowers in the first place.

Of course, Wonder Woman had superpowers in the first place because William Marston gave them to her. Which is where we left off, and where I’m going to try and pick up now.
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One of the things I’ve mentioned a number of times in various Wonder Woman posts is that her secret identity doesn’t really work right. It’s a gender problem; superhero identities, as I indicated above, are supposed to be split along the frightened child/superdick Oedipal fissure.

Typically, superhero origins work like this; little Melvin Microbits is toddling along minding his microstuff when suddenly — transformative trauma! He is castrated by a radioactive giant tubular marine mammal! Quickly, miraculously, he grows a thing bigger than his dad ever had and decides to serve the Law as — Walrus-Man!

Or that’s the general idea, anyway. Batman’s maybe the most paradigmatic example (small boy, dad shot, takes dad’s place while still also remaining traumatized child.) It works for Superman too, though (baby, father dies, takes dad’s place while still also remaining puny child). And for Spiderman (young man, father-figure dies, takes dad’s place while still also remaining traumatized child.) There are some variations, like Green Lantern (young man, father-figure dies, takes dad’s place while still remaining asshole); or the Hulk (wimpy guy, traumatized, takes dad’s place while still also remaining wimpy guy.) But the general outlines remain discernible. It’s a meme.

But Wonder Woman’s origin doesn’t work like that. She’s born (or magically fashioned, actually) with super-powers. Her secret identity, Diana Prince, isn’t the “real” trace of the traumatized child she was and remains. It’s just an act.

And it’s an act, moreoever, undertaken to pander to the needs of her man, as we see in Sensation Comics #1.

That’s a deeply odd sequence. Wonder Woman trades places with a nurse who looks exactly like her and has the same name. Moreover, the nurse has the same problem; she needs to find a way to get to the man she loves. The two switch places, but they’re able to do it only because they were already in each other’s places to begin with.

So a couple of points about this.

— In my first essay about WW and superdickery I speculated on the place that female/female relationships had in enforcing femininity. That is, male/male relationships (between, say, Spiderman and Uncle Ben) are often part of Oedipal drama; they’re a spur to becoming more manly, as well as a taunt for not being manly enough.

Female/female relationships, though, often seem much less fraught. In some circumstances — as with the Amazons — sisterhood can be an alternative to, or a challenge to patriarchy. But female bonds can also enforce femininity, and reinforce (subordinate?) relationships with men.

This is basically the argument of Sharon Marcus in her book Between Women. Marcus claims that close, even eroticized friendships between women were seen as an essential part of being a women in the Victorian period. Thus, close female friendships didn’t make women homosexual — it made them more heterosexual.

Marston was significantly more aware of lesbian possibilities than many Victorians were; he had a long-standing polyamorous relationship with two bisexual women. Still, I think Marcus’ analysis perhaps makes it clear why we need this bizarre scene of doubling before WW can have her sort-of-tryst with Steve. Just as male/male relationships for theorist Eve Sedgwick enforce the agonized Oedipal doubling, so female/female relationships for Marston create a stable, domesticated femininity. WW needs Diana to teach her how to be a woman.

— I’ve sort of made this point already, but…the scenario here is not, at first glance, an especially empowering vision. Marston seems to be going out of his way to disempower his heroine from the get-go. Moreover, he’s disempowering her in the name of servitude to men! WW casts off her superpowers so she can wait on Steve hand and foot. As I noted in the first part of the essay, male superheroes are constantly striving and failing to be powerful (men). The feminine, though, doesn’t need to strive; it can just be. And that’s what happens here. WW chucks her goddessness so she can go change her guy’s bedpans. Not much of a feminist message.
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There are maybe other, less invidious ways to look at this though. Here’s comics critic Chris Boesel, with a different take on WW’s decision to become Diana Prince.

First the Why. Why does the god (the teacher) give herself (the eternal, the truth) to be known by the creature (the learner)? It must be for love — not by any necessity, but a free self-giving for the sake of the possibility of the relation itself. And love has a twofold dimension here. It is not only the god’slove for the creature that the god… [gives herself]; it is also for the sake of love, so that the creature might love the god, that the god and the creature might be joined in a relation of “love’s understanding.”

Okay, that’s my little joke. Boesel isn’t a comics critic; he’s a theologian. And despite the serendipitous use of the female pronouns there, he’s not talking about Wonder Woman. He’s talking about Kierkegaard’s ideas about the incarnation of Christ.

The essay is called “The Apophasis of Divine Freedom,” and it appears in a volume edited by Chris Boesel and Catherine Keller called Apophatic Bodies. For those, like me, not familiar with the terminology, apophatic theology means negative theology — the practice of describing God by talking about what he (or she, or ze) is not.

I’m going to quote a little more from Boesel, since it seems apropos to WW’s decision to shuck off her goddesshood for love. Again, Boesel is paraphrasing and sometimes quoting Kierkegaard here.

Second, the How. How is the god to create the “equality,” or “unity,” necessary in order to “make himself understood” without “destroy[ing] that which is different,” that is, the creature as creature? How does the god give herself to be known by the creature in and for love without obliterating the beloved?

Climacus [that’s Kierkegaard’s pen-name] rejects both the possibility of an “ascent,” an exaltation of the beloved creature to the heights of heaven…and of a divine “appearing” in overpowering, sacred splendor,” on the grounds that they would violate the integrity of the creature’s existence, as creature.

The “unity” of “love’s understanding,” then, must be “attempted by a descent.” And a descent, by the god, to the level of “the lowliest” of all…. Therefore, “in love [the god] wants to be the equal of the most lowly of the lowly,” and so comes to the creature “in the form of the servant.” This “form,” however, “is not something put on like the king’s plebian cloak, which just by flapping open would betray the king…but is [the god’s] true form.” The god does not deceive, but in the “omnipotence of love,” remains truly god while fully embodied as a particular human creature, just like any other human, even the lowliest of the low.

The whole analysis by Boesell/Kierkegaard fits WW almost perfectly. As a goddess, WW can’t appear to (be apprehended by?) Steve. For him to love her, and for her to love him, she has to descend and become, not just human, but a servant. She even takes over the form of a “real” human being; her double, both her and not her. The moment when Steve knows her and doesn’t know her:

is emblematic; when she is Diana (which is her real name and also her alias) Steve can recognize and love her. The angel cannot be loved as an angel, but only as a servant. From this perspective, you might argue that gender is irrelevant or secondary. Marston’s not telling a story about what women should be, or how they need to be weak and servile to attract a man. Instead he’s telling a story about the encounter with the divine, and the paradoxical manner in which one, of whatever gender, can only love the transcendent through the particular.

The thing is, though, Marston is obsessed with gender…and especially, one could argue, with the relationship between gender and Godhead. The particular divinity WW is, the transcendence she represents, is female.

Moreover, the embodiment of that transcendence is female as well. Obviously, WW and Diana are both women. But the particular formal representation of that embodiment in the comic is also, I think, coded female. I’m thinking specifically of this passage from Irigary’s essay “The Sex That Is Not One.”

Woman “touches herself” all the time, and moreover no one can forbid her to do so, for her genitals are formed of two lips in continuous contact. Thus, within herself, she is already two — but not divisible into one(s) — that caress each other.

Also this:

Whence the mystery that woman represents in a culture claiming to count everything, to number everything by units, to inventory everything as individualities. She is neither one nor two. rigorously speaking, she cannot be identified either as one person or as two. She resists all adequate definition. Further, she has no ‘proper’ name.

Following Irigary’s formulation, when WW moves from transcendence to immanence, when she becomes embodied she does not merely split — she is not bifurcated within herself into two agonized and irreconcilable halves. Instead, she becomes two who remain one — neither one nor two.

The comic form itself literally embodies the indeterminacy. Comics are built around repetition of the same figure; on a given page, Peter will draw WW over and over again. The panel borders separate these images; each is each, identity in its place. But when WW needs to cast off her transcendence, the panel borders collapse, and suddenly two images of her occupy the same delimited space.

Once they are embodied together, Diana and Diana can touch — a self-caressing which opens the way for love — and not only of one another (or of one as another). Marcus noted that affection between women was seen as aiding, not hindering, love between men and women; similarly, Irigary sees women’s duality as opening into multiplicity.

So woman does not have a sex organ? She has at least two of them, but they are not identifiable as ones. Indeed, she has many more. Her sexuality, always at least double, goes even further: it is plural….woman has sex organs more or less everywhere.

Again, the sequence here embodies the movement from two to many. The duality of Diana and Diana is multiplied on one page as they talk from panel to panel, so that we see, not just the one Diana that is two, but doubled Diana’s multiplying profligately. And then, inevitably, in the sixth panel, the one Diana replaces the other Diana while the other Diana is replaced in the frame by Steve.

A female self-caressing self opening to love for another; that’s a metaphor for motherhood. And indeed, Diana, incarnated as a nurse, treats Steve with matriarchal affection.

“Be a good boy now and keep quiet.” Diana’s love of Steve isn’t (just) romantic love, and isn’t (just) divine love — it’s the love of a mother for a child.

Paradise Island is a matriarchal heaven, and if WW is a Christ figure — and I think she is — then she remains a female Christ figure. And what’s perhaps most interesting about that is how easily it fits into Boesel/Kierkegaard’s formulation. WW does not need to overawe Steve with her transcendent power, challenging him to become a superdick like her. Instead, she lowers herself to him, showing her transcendent power through the servitude of love. The transcendent matriarch becomes human precisely to change bedpans. That’s what divine love is. That’s the point.

In this context, too, Marston’s obsession with loving submission, his conviction that women are superior to men because they know how to submit, and his determination to show WW’s power by tying her up, starts to make more sense.

Submission is godlike, especially submission to Marston’s ultimate authority, Aphrodite, the god of love. Because, as Christ and Nietzsche and lots of superheroes agree, the alternative to worshipping love is worshipping power. Marston’s WW isn’t a bifurcated, tormented child striving for an unattainable transcendent Oedipal Uberfatherness. She is bifurcated, but the way Christ is bifurcated, between human and divine, or the way a mother is split between herself and the child that comes from her. Wonder Woman’s not a superdick, but the super sex-which-is-not-one, which opens like a wound, giving birth to love. She sets aside her power to become a servant of that love, and, as they say in the comics…to save us all!

Music For Middle-Brow Snobs: The Best Girls Don’t Always Win

Female soul and funk diva download here: The Best Girls Don’t Always Win

The playlist is below….

1. I’d Rather Go Blind — Etta James
2. The Best Girls Don’t Always Win — Betty Wright
3. It’s Raining — Irma Thomas
4. It Ain’t Easy — Betty LaVette
5. Take Him (You Can Have My Man) — jean Knight
6. It Ain’t What You Do (But How You Do It) — Laura Lee
7. Able Mable — Mable John
8. Evidence — Candi Staton
9. I Don’t Lend My Man — Ann Peebles
10. Be Easy — Sharon Jones and the Dap Kings
11. You Know I’m No Good — Amy Winehouse
12. If You Feel It — Ms. Tyree “Sugar” Jones
13. Your Mama Wants Ya Back — Betty Davis
14. Walk Out the Door If You Wanna — Yvonne Fair
15. Damn Right Its Good — Gwen McCrae
16. Things Got to Get Better — Lyn Collins
17. What Do I Have To Do To Prove My Love To You — Marva Whitney
18. Out of Breath — Ronnie Whithead
19. Don’t Let Me Lose This Dream — Aretha Franklin

Cross Game– Seven Variations

(this post is a part of this month’s Manga Movable Feast, hosted this round by Derik Badman and the Panelists.)

Cross Game Review Part the First—The Self-Serving Enthusiast

If you haven’t yet purchased and devoured the first three/seven volumes of Cross Game yet, and you have no fear of either sentiment or baseball, then I would that you do so now. Go ahead—I can wait.

Done?

Good.

I’ve tried to avoid writing review-like pieces in my brief spin as a writer, and that’s generally because when I really like something my impulses tend towards a kind of uncritical boosterism, and when I don’t like something, which is, well, most of my life, I seem incapable of having a more moderate reaction to the material that might lead me to being able to even-handedly write about it in a method that would even approximate objectivity. So I haven’t even finished the first full paragraph and already I’ve violated my personal standards for the sake of this series.

So why exactly do I want you personally to buy copies of Cross Game for yourself and all of your friends and relatives? Like most of my motivations, it’s selfish. Adachi is one of my favorite cartoonists, and while I’m pretty damn enthusiastic about Cross Game and his return to baseball, I’m even more thrilled with Touch, his early eighties classic that Cross Game echoes in so many ways. And my ability to one day read Touch in print, in English, depends on you and your deep comics spending. Let’s make this happen, shall we?

Part the Second- Seeing Stars

Punchy plot summary! Adachi Sensei, Oh great flaming star of manga! Four decades of comics! Still alive! Still writing about teenagers! Four stars!!!!

Part the Third, in Which the Reviewer, Failing to Avoid the Worst Aspects of His Own Editorial Impulses, Pens an Overwrought Description of the Book As a Physical Object

For a week this March I slept on a succession of couches, spending the days wandering Seattle with a green duffel filled with a few posessions; my inking supplies, paper, various clothing and toiletries, my spiral notebook, and several books, including the second volume of Cross Game. The fourth day was particularly hard on me—it seemed like there was no where I could just sit and rest for a while without causing a problem for someone else. I kept on thinking about that green-backed volume two, so sleek, compact and inviting, and how it had looked on the night stand next to its partner, back to front, spooning in a little pile, the orange overbalancing the green by its larger size. They seemed so right together at the time, but now they were separated by miles of distance, and by unrelenting necessity.

The cover design is streamline, almost minimalist—painted figures on solid fill, a curly-cue logo and modest indica. It feels slick and modern in one’s fingers, defiantly in opposition to the slightly aged style of the artwork itself. The off-white pages smell of fresh paper and promise that they will stay there, bound together, pressing and yet somehow at rest, until they are one day opened again, held apart by scissored fingers, suspended in the moment of un-touching.

Part the Fourth, In Which the Reviewer Puts Forth a Clever Analogy That, Whilst Possibly Interesting, Won’t Actually Hold Up to Any Scrutiny

Baseball=Making Comics.

No, really. The whole baseball package–the skills building, the isolated mental game of pitcher versus batter, pitcher versus himself, the vast audience waiting to be surprised, entertained, let down, the fate of the game constantly in balance… It’s hard to escape the idea that when Adachi is talking about baseball, he’s also talking about making comics, about the thrill of watching one’s self improve, of pushing, of hitting a barrier only to break through to the challenge previously unseen. Aiming for the top. The sweet satisfaction of an aptitude well-developed, of a lifetime of skill coming to bear on a single moment.

Part the Fifth—Vaguely Related Autobiography

When I was seven I was a member of a coach-pitch little league team called the Pirates. Before each game our coach would give us a mini-pep talk/lecture about how important the day’s game would be, and how we needed to focus and do our best, before sending us off with a team chant: “PIRATES! PIRATES! PIRATES!” I occupied center field, a position which, in most of our games, was more nominal than functional, as seven year olds aren’t generally known for their devastating long drives.

On one particular day, the other team had a flurry of the aforementioned very rare outfield hits, including several that were completely over my head. I did my best to field them, but as the game wore on my failures as an individual had me feeling more and more dejected.

When the game finally, mercifully, came to its punishing conclusion, the coach gathered us all up in the customary circle in front of our Pirates dugout. His face was red and his mustache quivered like a caterpillar beneath his nose. “That was pathetic. You all were pathetic. No, you were pitiful. That wasn’t baseball. That was something… something not baseball.” His shoulders raised and lowered with each breath. “Put your hands in, everyone. Pitiful, on three. Everyone.”

“Pitiful, pitiful, pitiful,” we chanted, some half-heartedly, some through sobs, some shouting as if humiliation were the greatest gift of all.

Part the Sixth, in Which the Reviewer Presents Several Close-ups of the Artwork for the Reader’s Examination


Part the Seventh, in Which the Reviewer Abandons His Conceit for The Pretense of No Pretension

History, and the comics canon, are strange things. What place did Gasoline Alley occupy in critical attentions five years ago? Over the same period of time Yoshihiro Tatsumi has gone from a footnote in manga history to being regarded, to certain English-speaking audiences, as an exemplar of an entire movement.

In both cases, what changed was not the artists themselves, but the availability of their work.

This shifting ground has the potential to drastically change a reader’s reaction to Cross Game. To English-oriented monoglots, who have previously only seen two short story collections by cartoonist Mitsuru Adachi, Cross Game is an assured, uniquely-paced and tempered debut that flicks effortlessly between breezy action and moments of unexpected, intense longing. For Japanese readers, Cross Game is a victory lap. (or, at fifteen 200-page volumes in its original release, perhaps a victory marathon).

Cross Game was initially serialized in Shonen Sunday starting in 2005, when Adachi was 55, thirty-five years and tens of thousands of pages into his career. Adachi has spent most of that career creating clever romantic “comedies” that often feature more than a hint of tragedy and melancholy. More often than not his stories center around young athletes, along with all of the attendant conflicts and triumphs of that world.

Cross Game itself most closely resembles Adachi’s breakout 1983 series Touch, which, following the also-popular Miyuki,  furnished him with his second anime adaptation, as well as his most lasting fame. Several of the elements that make Touch so unusual in the company of other popular entertainments are present, albeit rearranged and realigned. The childhood friends and childhood promises carried into the future. The gently melancholic tone and strangely passive protagonists. The sense of time as a construct of memory, sometimes a fraction of a second in a series of pages, sometimes years in a single frame.

I’ve never read a comic before where both the benefits and potential pitfalls of weekly serialization are so starkly clear. With the aid of his squadron of assistants, Adachi had drawn, at minimum, a thousand pages a year for over thirty five years by the time Cross Game debuted, and the result is some of the most natural, and readable, storytelling I’ve ever seen. Complex actions and coordinated sequences play out effortlessly, several lifetime’s worth of breakdown skills and gesture drawing coming to bear on the trickiest problems. But the solutions themselves never veer into overly-flashy results, instead using a myriad of design solutions to preserve a clear, natural path over the most seemingly-complicated layouts.

The sheer amount of pages available to him by virtue of his assistants means that Adachi can afford to tell a different kind of story. It’s hard to imagine a better way of depicting baseball sequences than the method that Adachi has arrived at over his thousands of pages of baseball manga. Just like our memories of a real game, we come in and out of the action, the narrative sometimes summarizing, sometimes lingering. In comics, time is a function of space, and Adachi has the space to give us time.

Adachi also uses this space to leisurely unfold the action, giving us quiet moments of reflection between actions, sometimes serving as transitions, and other times acting as a pause, a moment of breath in the midst of so much action and movement.

And then there are the downsides to that unrelenting weekly crunch. All those assistants mean professional but at times undistinguished backgrounds, which wouldn’t be as obvious a defect were it not for Adachi’s expressive, calligraphic inking line, which is sometimes at odds with the comparatively dead line weight of the backgrounds. More damning, occasionally a chapter seems to be just marking time until the next main plot movement, and these deviations from the overall arc have the added problem of often veering into genre cliché. (the most egregious example so far is a first volume detour involving beaning a fleeing criminal with a baseball)

The improvisatory nature of the story line sometimes trips Adachi up as well. With certain major plot points it seems impossible that Adachi didn’t plan them well in advance, as the needed elements are in place well before the events themselves. Other times, however, Adachi succumbs to the dreaded serial fiction trick of introducing a new element pages before it will be called into use, drawing attention to the artificiality of plot construction itself. Occasionally Adachi, through his narrator voice, draws attention to this himself, presumably with the intent of diffusing the awkwardness with some humor, but not always to good effect.

Ultimately, though, Adachi’s faults are more Freaks and Geeks than Friends, a result of his ambition rather than a lack of same. His failings, when they arrive, are forgivable, and seeming part and parcel of the weekly manga treadmill. Cross Game is assured, confident and wistful, and if you have some tolerance for genre and overt sentiment, there is much here to admire and, most importantly, to experience and enjoy. When you’re aiming for the Koshien, it’s summer forever.