Billy & Blaze

C. W. Anderson, series, focusing on Blaze and the Gray Spotted Pony and Blaze Finds the Trail.

This easy-reader children’s series is from the fifties and sixties.  They have simple, straightforward text and black and white pencil illustrations.  Hands down, they are probably my most favorite books in the entire universe.  When I lost my personal library to a flood, my family instantly Amazoned me the entire set (probably in the hopes that I would stop crying; it worked).

Sometimes, when I read comics or other graphic stories, I find myself frustrated with the art.  For all the options these days in color, from traditional mixed media to advanced Photoshop autofills and filters, there is often, well, a lack of craftsmanship.  There is something to be said for a simple drawing that conveys a straightforward idea in a straightforward way, done well.

I know this may make my tastes dull and boring, but to me, these simple drawings done with nothing more than pencil and paper by one man are more beautiful than many of the creatively mixed media of pencils and ink and Photoshop and InDesign and who knows what all else done by a team of five or more.

One of these books is sixty years old.  So they’re not exactly getting a lot of hot press, but they’re still in print.  Unfortunately, the current reproductions kind of suck.  They don’t do a good job of displaying the subtlety of the pencil drawings’ shades, but they’re also only six bucks each retail.  If you can get your paws on the older, library bound versions, they’re better.

But I wanted to share them, for two reasons.  One, I think they’re lovely drawings that some of the art-focused adults here would enjoy.  Second, I think they’re a great choice for young children, especially if they’re just beginning to read.

The stories are all about a boy named Billy and his faithful pony Blaze.  Sometimes they include his friend down the road, Tommy, who wants a pony of his own.  Here’s part of Blaze and the Gray Spotted Pony:

“Tommy was a little boy who loved horses.  Almost all his dreams were about horses–all kinds of horses.”  Tommy makes due with his toy horses and his dreams for a while.  Then we get this, “Whenever Tommy got a new little toy horse, he always showed it to Billy.  Billy said they were very nice and looked real.”

With the charming picture:

Billy shows Tommy how to ride and how to take care of Blaze.

Eventually, Billy and Blaze find Tommy a gray spotted pony of his very own.  (These are not complex, twisty plots.)  Billy and Blaze and Tommy and his Gray Spotted Pony all become best friends.  You can see the bad scanning job and strange pixelations in the reproduction here  (and I thought I was a bad scanner, jeez) , but I also hope you can see the lovely drawing beneath:

The next story in the series that I wanted to talk about was Blaze Finds the Trail.  As you might imagine, it’s a story about Billy and Blaze taking a ride in the woods, getting lost, and –wait for it!– Blaze finds the trail!  Shocking, I know.  But beautifully drawn and simply told.  We start out with this warming picture of the boy and his pony:

The drawings in this story are especially well-done with the pony rich in shiny coat and detail, and the forest and background rougher and more gestural as they enter the forest for their adventure:

In the tradition of plucky ponies everywhere, Blaze refuses to go the wrong way and eventually leads Billy out of the forest:

They escape the forest and the building storm, just in time.  Simple stories, simple drawings, but lovely.

I hope you enjoy them as much as I have, and perhaps you can enjoy them with a child and instill in them the fiery hunger for drawing with pencils on copy paper that was lit in me.

R. Crumb vs. Kierkegaard — Battle of the Floating Heads!

Langlois’ formulation is the denial of time: an idea of history not as something past, things having happened and remembered, but something entirely now, aggregated all together, present – meaning both presence and in the present tense. — Caroline Small

There was once a man; he had learned as a child that beautiful tale of how God tried Abraham, how he withstood the test, kept his faith and for the second time received a son against every expectation. When he became older he read the same story with even greater admiration, for life had divdied what had been united in the child’s pious simplicity. The older he became the more often his thoughts turned to that tale, his enthusiasm became stronger and stronger, and yet less and less could he understand it. Finally it put everything else out of his mind; his soul had but one wish, actually to see Abraham, and one longing, to have been witness to those events. — Kierkegaard, Fear and Trembling

R. Crumb’s illustrated Book of Genesis does precisely what Caroline Small and Kierkegaard ask of art and of faith. In Crumb’s literal reading, with its physicality, and its playful touches of cartoonishness, the Bible is transformed from a fusty, inaccessible monument to boredom and bewildering begats into “something new,” a text that makes the familiar alien, or, at least, more familiar. In giving flesh to the Biblical narrative, Crumb allows us to do what Kierkegaard, tragically lacking the technology of sequential pictograms, could not. We can “actually…see Abraham” drawn before us, and watch the flickers of agony, hope, love, and relief flow across his comfortingly craggy patriarchal visage, as if he were Patrick Stewart reacting with satisfying aplomb to the Romulan menace.

Moreover, Crumb penetrates to a truth that Caro and Kierkegaard fail, each in their own way, to understand. Making something new is best done, not through imaginative engagement, but through rote drudgery. Clichés are our deepest selves; to present them with minimal comment or inquiry is therefore the artist’s highest calling.

Pesky floating bearded heads — didn’t I spray for those?

You can tell I am remembering because I am pointing to my head!

You can tell I am listening because I am cupping my ear!

Why do we see God as a bearded patriarch? Crumb cunningly investigates and undermines this image through his steadfast refusal to investigate or undermine it. Deftly deploying the poverty of his visual imagination as well as a deep spiritual engagement, Crumb shows us a God daring in His vacuousness; a children’s book deity who pantomimes and points in case the kiddies can’t parse the text, yet who thoughtfully problematizes His own superficiality not through any actual ideas or initiative, but rather through the very fact of being in a big honking coffee table book by R. Crumb.

Crumb’s insistence on transcribing every word of Genesis without bowdlerization or omission again makes history new by bringing into focus many aspects of the narrative previously glossed over by Christian and secular readers alike. For example, Crumb shows us that women in the past had nipples. He also demonstrates that Adam had a penis, even if nobody else in particular did, (Update: Robert in comments points out that at least one other person in the book has a penis too.) and that when people are anxious, little sweat drops fly off of them.

And, of course, he provides visual referents for the begats.

Another artist, less versed in the transcendentally validating power of banality, might have attempted to visually integrate the passage’s obsessions with patriarchy, seed, age, and death. One can imagine Chris Ware, for example, creating a single intricate image of lineage, or Johnny Ryan (channelling the younger Crumb) treating the text as an opportunity to create an extended daisy chain of sentient semen. Far better Crumb’s vision — a series of small disconnected drawings of more or less random scenes of life, recalling a light television montage that gets up on its hind legs to say, “Humanity! How heartwarming!” Time passes, life passes, Crumb draws, and the strings swell. Crumb has commented in interviews on the strangeness of the Biblical narrative; what better way to emphasize that strangeness than to turn it into a drab sentimental parable?

Ng Suat Tong started this Genesis discussion off by comparing Crumb’s visuals to the efforts of great artists of the past. Of course, it is not really cricket to put Crumb next to artists like Blake since Crumb draws lots of pictures on a page, thus obviously quantitatively overwhelming painters who only drew one at a time. Similarly, it seems unfair to place Crumb beside mere authors since mathematically: pictures + words> words. Still, I think it’s worth looking at this passage by Kierkegaard to show exactly what Biblical exegesis has been missing up to this moment.

It was early morning. Abraham rose in good time, had the asses saddled and left his tent, taking Isaac with him, but Sarah watched them from the window as they went down the valley until she could see them no more. They rode in silence for three days; on the morning of the fourth Abraham still said not a word, but raised his eyes and saw afar the mountain in Moriah. He left the lads behind and went on alone up the mountain with Isaac beside him. But Abraham said to himself” “I won’t conceal from Isaac where this way is leading him.” He stood still, laid his hand on Isaac’s head to give him his blessing, and Isaac bent down to receive it. And Abraham’s expression was fatherly, his gaze gentle, his speech encouraging. But Isaac could not understand him, his soul could not be uplifted; he clung to Abraham’s knees, pleaded at his feet, begged for his young life, for his fair promise; he called to mind the joy in Abraham’s house, reminded him of the sorrow and loneliness. Then Abraham lifted the boy up and walked with him, taking him by the hand, and his words were full of comfort and exhortation. But Isaac could not understand him. Then he turned away from Isaac for a moment, but when Isaac saw his face for a second time it was changed, his gaze was wild, his mien one of horror. He caught Isaac by the chest, threw him to the ground and said: “Foolish boy,, do you believe I am your father? I am an idolater. Do you believe this is God’s command? No, it is my own desire.” Then Isaac trembled and in his anguish cried” “God in heaven have mercy on me, God of Abraham have mercy on me; if I have no father on earth, then be Thou my father!” But below his breath Abraham said to himself: “Lord in heaven I thank Thee; it is after all better that he believe I am a monster than that he lose faith in Thee.”

Kierkegaard uses the story as the occasion for an inquiry into faith and love between God and man, father and son. He does this by treating the story as his own; it is a coat that he can put on, adjust, take in or let out. For him, reverence involves dispensing with reverence; to understand the story of Abraham as it is, he has to defile it with his own imagination.

Crumb, on the other hand, treats the story as an inquiry into the story. It is his job to clothe the text, not to have the text clothe him. You can see him doing his best to provide a striking garment; Abraham looks grimly determined here, sweatily panicked there, movingly relieved in the center panel of the second page (perhaps the strongest single image in the book, despite the yep-there-it-is-again light from heaven.) But this is gilding, not defilement. Kierkegaard fucks with Genesis and ends up begatting a new creation; Crumb puts a few ribbons of varying construction in the text’s hair and sends it on its way.

And, surely, this is the great contribution of comics to Biblical criticism and to art. Without much of a tradition of accomplishment, sequential pictographs are perfectly situated for the aesthetic task of the future — namely to rehash what has gone before as doggedly and unimaginatively as possible. Perhaps Caro was wrong after all; the best way to deny time is not to recast the past as present, but the present as past. Nothing has happened, no one has spoken, neither God nor our ancestors have taught us anything, and so the most lackluster retread deserves the most heartfelt hosannahs. If defilement is reverence, then reverence is the truest defilement —both of the Bible and of art, which are cast together, through the power of Crumb’s genius, out of the flawed garden of giving a shit and into the absolute purity of irrelevance.

_____________________

For a less gratuitously mean-spirited take on R. Crumb’s Genesis, I’d urge folks to read the heartfelt and thoughtful defenses by Alan Choate andKen Parille. The entire ongoing back and forth about Genesis on this blog can be found here.

Nostalgia-Fest, Week 2

This is the third post in my never-ending series on the Flash. My first post was on Flash Rebirth, and I was not very kind. To understand where all this nostalgia for the Flash was coming from, I began reading the Silver Age Flash stories, starting with the debut of Barry Allen in Showcase #4 (1956). For this week, I’ll be reviewing the first three issues of The Flash.

Quick history lesson: Barry Allen was the star of Showcase for ten more issues before DC Comics gave him his own series. Flash #105 debuted in March 1959, retaining the numbering of the original Flash Comics from the 1940s. The earliest issues of the Flash were all written by John Broome and drawn by Carmine Infantino. Joe Giella provided most of the inking.

Flash #105

As with Showcase, the early Flash issues contain two stories apiece. The first story in #105 wasn’t very memorable, though it wasn’t terrible either. It’s one of those stories where an archaeologist digs up an ancient villain from a forgotten, hyper-advanced civilization. The ancient villain, Katmos, plans to conquer the world, and (spoiler alert!) the Flash stops him. Katmos is a boring villain, but there is one great scene where he tries to use a mind control ray on an unsuspecting civilian and ends up enhancing the guy’s intelligence by mistake.

As I mentioned last week, I appreciated how these early Flash stories embraced the inherently ridiculous nature of the superhero genre. There’s no grim n’ gritty posturing, no contempt for young readers, no oppressive reverence for the past (then again, Barry Allen was introduced with an extended call-back to the 1940s Flash. But there isn’t any real connection to the original Flash except the name, similar powers, and a cutesy nod to Flash Comics. Because there is no actual continuity, this comic hasn’t degenerated into a continuity quagmire … yet). It’s a book that’s comfortable being popcorn entertainment for kids, and that makes the limitations of the storytelling and art somewhat more forgivable.

And look, the hero is getting emasculated by his clueless girlfriend! that never gets old.

While Superman took pleasure in repeatedly humiliating Lois, the Flash just takes Iris’s abuse. I suspect she got off easy not because Broome and Infantino cared about Iris, but because they didn’t have that all-too-common intense loathing of the fairer sex. It’s not so much hate as mild contempt: Iris was an accessory, like the capsule ring or the Flash costume. She’s there so that Barry can bask in a woman’s praise of the Flash without her knowing that Barry is actually the superhero. Secret identities and male egos are preserved.

I preferred the second story, which introduced one of Flash’s better villains – Mirror Master. As his name suggests, Mirror Master uses mirrors to create false images that can interact with the physical world. It’s silly comic book pseudo-science, but the mirror images are limited by rules that are easy for young readers to grasp.  For example, a mirror image of a person will be an exact duplicate except that asymmetrical features like watches or the part in someone’s hair will be on the wrong side.

And since a mirror image can’t exist without the reflection of light, Flash defeats the Mirror Master by simply turning the lights off.

Flash #106

Broome and Infantino continue to improve their comic with the next issue. The first story introduces Gorilla Grodd, a shining example of the narrative theory called “apes make everthing better.” The plot, if you can call it that, is a series of increasingly absurd moments that are nevertheless easy to follow. An actor who plays a gorilla is worried that he’s unconsciously causing trouble while dressed in his gorilla costume (stuff like this happens when apes are involved). He asks his friend Barry for help, and Barry investigates as the Flash. He runs into Grodd, a villain from a hidden race of hyper-intelligent gorillas from Gorilla City. The city is located in Africa, presumably near the Country of Africa just south of Africa City.

Grodd is pursuing another ape, Solivar, who was captured by poachers and sold to a circus where he’s been masquerading as a regular gorilla (hyper-intelligent maybe, but not very bright). Grodd steals Solivar’s intelligence with his telepathy so he can conquer the gorillas and then use them to conquer the world. Flash teams up with Solivar and beats Grodd by using his powers in the most obvious but effective way: he runs really fast so Grodd can’t see him coming.

The art remains a cut above competent, but Infantino never really goes crazy with depicting speed powers. For the most part, it remains speed-lines and largely empty panels that imply the rapid transition of time.

The second story isn’t as good, but it’s a half-way decent introduction of another Flash rogue, the Pied Piper. There are also these great Flash Facts pages with random speed-related info. This comic has everything a nerdy kid could want.

Flasth #107

Realizing that they have a hit on their hands, Broome and Infantino use Grodd again as the primary villain. Grodd escapes from Gorilla City and flees to the center of the Earth, which is hollow (Neal Adams was right!). Grodd plans to brainwash a race of bird men to help him conquer the world, but Solivar recruits Flash to stop him. Flash does that vibrational thing where he moves through solid matter, and he fights Grodd … at the center of the world!

Of course, Flash escapes and he beats up the ape. Broome rights a decent fantasy adventure, but Infantino really drops the ball when it comes to envisioning the hollow Earth. It just looks like a generic, barren landscape with a pink sky.

Later, he adds a couple of vaguely sci-fi houses to the background, but the art is never as exciting as it could be. Last week, I described Infantino’s art as “eye-catching,” and I stand by that. He can draw big, splashy panels when he needs to and he knows how to arrange an action sequence. But his imagination seems very limited. 

I’ll continue my review of Silver Age Flash in a couple weeks, focusing on the famous issues that, for better or worse, defined the series.

Strange Windows: “Someone had blunder’d”

Frontline+Combat+cover+proof+with+signature

Art by Harvey Kurtzman

 

The past is a foreign country; they do things differently there.

 — L.P. Hartley, The Go-Between

Among the most respected mainstream American comics ever produced are the war stories written and edited (and often drawn) by Harvey Kurtzman for the EC Comics titles Two-Fisted Tales and Frontline Combat between 1950 and 1953.

EC publisher Bill Gaines (left) with Kurtzman

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Overthinking Things 8/1/10

Years ago, my wife wrote an article about Morris Dancing. The last line of the article was, “Why do we dance? Because we have to.” I know why and how I write (because I have to, obviously) and I began to wonder how of much creative work is simply a product of compulsion.

To that end I asked artists on every social network I could think of to please answer the question, “Why do you draw/create art?”

Here are the answers I received:

Niki Smith: I draw to see things. You know a lot about someone when you draw their posture.  andre paploo: I draw because I have stories to tell, and like the challenge of sequential art narratives. It can be a really personal form of expression. Nakamura Ching:  We all have the same reason. We’re working for our life. I’m  a Mangaka, therefore I draw. For my life.  Manga is for all readers, my business is for me. ATborderless – Because I can’t help it. I feel I’m giving a concrete shape to something that can be a classic manga when I draw. Rivkah: I draw because the words demand pictures. To deny them art would be to make a story half complete. To refuse the story is to refuse myself. Sirk Tani: Images always swim in my mind. I draw to let them out of my head. Makes me happy, and relieved, having freed thinking-space for new images to take form. Att: Because drawing ensures immortality for the subject and the artist. The Sooz : I don’t really know; it is something I have done literally since I was able to. I get ideas, and then I need to put them on paper. missionYCO:  I create art because I want to share my visions with everyone in a visual manner. My worlds, my characters, my scenarios. Angel Lozada: I know nothing more natural to me than to draw. It allows me to dream in a more tangible way. It is my first love. It makes me who I am. sirkrozz: I draw because i wanted drawing to be my job. I draw because i learnt, not because i was born to do it. In suma, i draw because i can. eddiecurrent: To get the mad, awful, wonderful ideas out of my head… so I can get some sleep. The whispers, Erica. The whispers. onezumi: Because art saved my life and it’s my responsibility to keep the cycle going and help others PL: I like looking for things that go together…and things that don’tWildaManba:  it’s who I am. I create what I feel and wish was, and to give others who feel the same something to relate to and not feel alonejlgehron: I create to see what I want to see, to fill a lack of something. Have fun with things. But also to affect someone some way. Museless_Fool: I create because it’s the most perfect and natural way for me to get my own thoughts across.  buckima: Stress relief by wreaking havoc in an alternate universe under my complete control. Mwahahahahah! Frankie B Washington: I draw because I’m an artist.  Tim Perkins: I love to create new worlds, characters and mythologies for readers of all ages. It’s a privilege to do so and a dream since I was a child, upon seeing Jack Kirby’s work. Janet Hetherington: I draw for the same reason I write: to share personal vision through storytelling. People react immediately to art. It takes longer to digest written work. deady_83: i draw to make people feel happy…it is the only reason for me nowadays.  Asutoraeanooka: The ability to create something extraordinary is a gift I enjoy sharing with others. If art can inspire and motivate, it’s golden.  Sachikosama:  because it makes me happy. I feel so relaxed when I’m creating. The only time I’m at more peace is when I’m cooking. Mizuki Monika – I had many fears as a child. About life and sex and what it meant to live. By drawing those themes I was able to conquer my fears. Where there is life, there is hope. Sergio Aviles: I draw because there are characters with stories that live in my head and they need to escapeArtist_ARThomas: I make art to express and to inspire. I have a vision I must convey in order to function, a vision that can live on when I’m gone. AHGreenwood:  Drawing is not so much putting pencil to paper as it is process of extracting infectious material (aka stories) from my headKitao Taki: I draw manga for me. I draw what I want to read – stories of women who love women. Jason Thompson:  I draw to recreate the world the way I see it, like a filter, but mostly to tell stories. I have no interest in non-narrative forms of art. wooldridgeart: I paint to create a tangible nonexistent reality which one can stare without the feeling of intrusion! Lea Hernandez – Drawing is insight, transformation, prayer, meditation, a tonic for depression, a way to make myself laugh & a snark safety valve.

Today’s article is *my* art project – a portrait of compulsion in 140 words or less.